After defeating Darkbinder Crassus, you found yet another Koboldran Piece. Having Kobinub join this piece with the others might unravel the mystery behind the ceremony to awaken Kaizer the Terrible. |
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After defeating Darkbinder Crassus, you found yet another Koboldran Piece. Having Kobinub join this piece with the others might unravel the mystery behind the ceremony to awaken Kaizer the Terrible. |
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Sorcerer Guillermo uses the Kobolds’ magic pendant to reveal the prophecy of Grand Chief Chakarki, the forefather of the Makot Kobolds. Lead Investigator Hitch must be made aware of these findings. Hitch will be somewhere on the lower levels of Makot Village. |
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To dispose of Shunack’s corpse, you must use Kaizer’s Claw to make a cut in its body, then use the Flame of Magic to burn it. |
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The wandering ghost of Assistant Captain Wellington has requested that you tell Lead Investigator Hitch what happened to him. |
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Investigation Team Member Fovio made an irreversible mistake when disassembling and analyzing the kobolds’ guns, and he needs more of them to tinker with. |
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After learning that Shunack’s Corpse is the source of the contamination, Lead Investigator Hitch has requested that you find Dr. Heronne, who has gone missing. You must also take the Experimentation Tool to her so that she can study the contamination. |
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Urekus requests that you get him more of the Mad Heart Tribe’s totems, which are used with the Magic Pendant to create a protective spell. |
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Sorcerer Guillermo and his investigation team have become stranded after being attacked by Makot Kobolds. Investigator Rowen has set out in search of other team members, and Guillermo wants you to find out if he’s still alive. |
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Sorcerer Guillermo has requested that you find out if the investigation team members that left Makot Village for Riode are still alive. Look for their tracks in the areas surrounding Mt. Eda. |
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Sorcerer Guillermo thinks that the magical power surrounding the Ancient Metal Plate is similar to that of the protective barrier around the Primitive Waterway. Head north to the Primitive Waterway and see what you can find out. |
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